Version: 2019.2
  • C#


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Obsolete public static bool RevertPrefabInstance(GameObject go);
public static void RevertPrefabInstance(GameObject instanceRoot, InteractionMode action);


instanceRootThe root of the Prefab instance.
actionThe interaction mode for this action.


Reverts all overrides on a Prefab instance.

This reverts all property overrides, added and removed components, and added child GameObjects (including added child Prefab instances).

The Transform position and rotation of a root GameObject in a Prefab instance is not cleared, nor are other default override properties.

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