MonoImporter.GetScript

Declaration

public MonoScript GetScript();

Returns

MonoScript Returns the imported script.

Description

Gets the imported MonoScript. If the imported C# file contains multiple classes, the first is returned.

using UnityEngine;
using UnityEditor;

class Example { [MenuItem("Examples/Output the Name of an Imported MonoScript")] public static void OutputTheNameOfAnImportedMonoScript() { var assetPath = "Assets/MyMonoBehaviour.cs"; var monoImporter = AssetImporter.GetAtPath(assetPath) as MonoImporter;

var monoScript = monoImporter.GetScript(); Debug.Log($"{assetPath} contains {monoScript.GetClass().FullName}"); } }

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