Version: 2019.1 (switch to 2018.4
LanguageEnglish
  • C#

Font.characterInfo

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public characterInfo[] characterInfo;

Description

Access an array of all characters contained in the font texture.

You can read this if you want to render the font texture using custom generated Meshes, or you can set it when you want to build your own custom font assets from scripts (or modify existing ones).

See Also: GetCharacterInfo.

Did you find this page useful? Please give it a rating: