Version: Unity 6 (6000.0)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

GraphicsStateCollection.graphicsDeviceType

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public Rendering.GraphicsDeviceType graphicsDeviceType;

Description

The graphics device API type the collection is intended to be used with.

The same shader variant and graphics state on different graphics APIs can result in different GPU representations. To ensure that the accurate GPU representation is created, it is recommended that a collection is prewarmed on the same graphics API that it was recorded on.

See GraphicsDeviceType.