EditorUtility.OpenPropertyEditor

Declaration

public static void OpenPropertyEditor(Object obj);

Parameters

obj The object to open in the properties editor.

Description

Open properties editor for an Object.

Opens an Inspector-like window to show and edit the properties of an Object.

using UnityEditor;
using UnityEngine;

public class EditorUtilityOpenPropertyEditor { [MenuItem("Examples/OpenPropertyEditor")] public static void OpenSceneProperties() { var scene = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>("Assets/Scenes/SampleScene.unity"); EditorUtility.OpenPropertyEditor(scene); } }

Did you find this page useful? Please give it a rating: