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|condition||Condition you expect to be true.|
|context||Object to which the message applies.|
|message||String or object to be converted to string representation for display.|
Assert a condition and logs an error message to the Unity console on failure.
Message of a type of LogType.Assert is logged.
Note that these methods work only if UNITY_ASSERTIONS symbol is defined. This means that if you are building assemblies externally, you need to define this symbol otherwise the call becomes a no-op. (For more details see System.Diagnostics.ConditionalAttribute on the MSDN website.