Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|position||The position from which to find the closest point on this Collider.|
A point on the perimeter of this Collider that is closest to the specified
Returns a point on the perimeter of this Collider that is closest to the specified
This function provides the ability to calculate the closest point of a specified
position to the perimeter of any Collider2D type.
In the case where the
position is inside this Collider or this Collider is disabled, then the input
position is returned instead.
See Also: Rigidbody2D.ClosestPoint & Physics2D.ClosestPoint.
Did you find this page useful? Please give it a rating: