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public void OnPreprocessBuild(Build.Reporting.BuildReport report);


reportA report containing information about the build, such as its target platform and output path.


Implement this function to receive a callback before the build is started.

using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;

class MyCustomBuildProcessor : IPreprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); } }

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