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public static void RemoveAllNavMeshData();


Removes all NavMesh surfaces and links from the game.

Unloads all surfaces and links that have been loaded from the Scene or added with NavMesh.AddNavMeshData or NavMesh.AddLink and frees all the internal resources associated with the NavMesh.

See Also: NavMesh.RemoveNavMeshData, NavMesh.RemoveLink.

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