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    Struct WindowsMRHoldGestureEvent

    The event data related to a WindowsMR Hold gesture

    Implements
    IEquatable<WindowsMRHoldGestureEvent>
    Inherited Members
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.WindowsMR
    Assembly: Unity.XR.WindowsMixedReality.dll
    Syntax
    [Preserve]
    public struct WindowsMRHoldGestureEvent : IEquatable<WindowsMRHoldGestureEvent>

    Constructors

    WindowsMRHoldGestureEvent(GestureId, GestureState)

    Constructs a new WindowsMRHoldGestureEvent.

    Declaration
    public WindowsMRHoldGestureEvent(GestureId id, GestureState state)
    Parameters
    Type Name Description
    GestureId id

    The GestureId associated with the gesture.

    GestureState state

    The GestureId associated with the gesture.

    See Also
    XRGestureSubsystem

    Properties

    id

    The GestureId associated with this gesture.

    Declaration
    public GestureId id { get; }
    Property Value
    Type Description
    GestureId
    See Also
    XRGestureSubsystem

    state

    The state of the gesture.

    Declaration
    public GestureState state { get; }
    Property Value
    Type Description
    GestureState
    See Also
    XRGestureSubsystem

    Methods

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)
    See Also
    XRGestureSubsystem

    Equals(WindowsMRHoldGestureEvent)

    Declaration
    public bool Equals(WindowsMRHoldGestureEvent other)
    Parameters
    Type Name Description
    WindowsMRHoldGestureEvent other
    Returns
    Type Description
    bool
    See Also
    XRGestureSubsystem

    GetDefault()

    Gets a default-initialized WindowsMRHoldGestureEvent.

    Declaration
    public static WindowsMRHoldGestureEvent GetDefault()
    Returns
    Type Description
    WindowsMRHoldGestureEvent

    A default WindowsMRHoldGestureEvent.

    See Also
    XRGestureSubsystem

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()
    See Also
    XRGestureSubsystem

    ToString()

    Generates a new string describing the gestures's properties suitable for debugging purposes.

    Declaration
    public override string ToString()
    Returns
    Type Description
    string

    A string describing the gestures's properties.

    Overrides
    ValueType.ToString()
    See Also
    XRGestureSubsystem

    Operators

    operator ==(WindowsMRHoldGestureEvent, WindowsMRHoldGestureEvent)

    Declaration
    public static bool operator ==(WindowsMRHoldGestureEvent lhs, WindowsMRHoldGestureEvent rhs)
    Parameters
    Type Name Description
    WindowsMRHoldGestureEvent lhs
    WindowsMRHoldGestureEvent rhs
    Returns
    Type Description
    bool
    See Also
    XRGestureSubsystem

    operator !=(WindowsMRHoldGestureEvent, WindowsMRHoldGestureEvent)

    Declaration
    public static bool operator !=(WindowsMRHoldGestureEvent lhs, WindowsMRHoldGestureEvent rhs)
    Parameters
    Type Name Description
    WindowsMRHoldGestureEvent lhs
    WindowsMRHoldGestureEvent rhs
    Returns
    Type Description
    bool
    See Also
    XRGestureSubsystem

    Implements

    IEquatable<T>

    See Also

    XRGestureSubsystem
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