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    Class HTCViveControllerProfile.ViveController

    An Input System device based off the HTC Vive Controller.

    Inheritance
    object
    InputControl
    InputDevice
    TrackedDevice
    XRController
    XRControllerWithRumble
    HTCViveControllerProfile.ViveController
    Inherited Members
    XRControllerWithRumble.SendImpulse(float, float)
    XRController.leftHand
    XRController.rightHand
    InputDevice.InvalidDeviceId
    InputDevice.ReadValueFromBufferAsObject(void*, int)
    InputDevice.ReadValueFromStateAsObject(void*)
    InputDevice.ReadValueFromStateIntoBuffer(void*, void*, int)
    InputDevice.CompareValue(void*, void*)
    InputDevice.MakeCurrent()
    InputDevice.OnAdded()
    InputDevice.OnRemoved()
    InputDevice.OnConfigurationChanged()
    InputDevice.ExecuteCommand<TCommand>(ref TCommand)
    InputDevice.ExecuteCommand(InputDeviceCommand*)
    InputDevice.description
    InputDevice.enabled
    InputDevice.canRunInBackground
    InputDevice.added
    InputDevice.remote
    InputDevice.native
    InputDevice.updateBeforeRender
    InputDevice.deviceId
    InputDevice.lastUpdateTime
    InputDevice.wasUpdatedThisFrame
    InputDevice.allControls
    InputDevice.valueType
    InputDevice.valueSizeInBytes
    InputDevice.all
    InputControl.m_StateBlock
    InputControl.ToString()
    InputControl.EvaluateMagnitude()
    InputControl.EvaluateMagnitude(void*)
    InputControl.WriteValueFromBufferIntoState(void*, int, void*)
    InputControl.WriteValueFromObjectIntoState(object, void*)
    InputControl.TryGetChildControl(string)
    InputControl.TryGetChildControl<TControl>(string)
    InputControl.GetChildControl(string)
    InputControl.GetChildControl<TControl>(string)
    InputControl.RefreshConfigurationIfNeeded()
    InputControl.RefreshConfiguration()
    InputControl.CalculateOptimizedControlDataType()
    InputControl.ApplyParameterChanges()
    InputControl.name
    InputControl.displayName
    InputControl.shortDisplayName
    InputControl.path
    InputControl.layout
    InputControl.variants
    InputControl.device
    InputControl.parent
    InputControl.children
    InputControl.usages
    InputControl.aliases
    InputControl.stateBlock
    InputControl.noisy
    InputControl.synthetic
    InputControl.this[string]
    InputControl.magnitude
    InputControl.currentStatePtr
    InputControl.previousFrameStatePtr
    InputControl.defaultStatePtr
    InputControl.noiseMaskPtr
    InputControl.stateOffsetRelativeToDeviceRoot
    InputControl.optimizedControlDataType
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.XR.OpenXR.Features.Interactions
    Assembly: solution.dll
    Syntax
    [Preserve]
    [InputControlLayout(displayName = "HTC Vive Controller (OpenXR)", commonUsages = new string[] { "LeftHand", "RightHand" })]
    public class HTCViveControllerProfile.ViveController : XRControllerWithRumble

    Properties

    Name Description
    devicePose

    A PoseControl that represents information from the grip OpenXR binding.

    devicePosition

    A Vector3Control required for back compatibility with the XRSDK layouts. This is the device position. For the Oculus Touch device, this is both the grip and the pointer position. This value is equivalent to mapping devicePose/position.

    deviceRotation

    A QuaternionControl required for backwards compatibility with the XRSDK layouts. This is the device orientation. For the Oculus Touch device, this is both the grip and the pointer rotation. This value is equivalent to mapping devicePose/rotation.

    grip

    A AxisControl that represents information from the squeeze OpenXR binding.

    gripPressed

    A ButtonControl that represents information from the squeeze OpenXR binding.

    haptic

    A HapticControl that represents the haptic binding.

    isTracked

    A ButtonControl required for backwards compatibility with the XRSDK layouts. This represents the overall tracking state of the device. This value is equivalent to mapping devicePose/isTracked.

    menu

    A ButtonControl that represents information from the menu OpenXR binding.

    pointer

    A PoseControl that represents information from the aim OpenXR binding.

    pointerPosition

    A Vector3Control required for back compatibility with the XRSDK layouts. This is the pointer position. This value is equivalent to mapping pointerPose/position.

    pointerRotation

    A QuaternionControl required for backwards compatibility with the XRSDK layouts. This is the pointer rotation. This value is equivalent to mapping pointerPose/rotation.

    select

    A ButtonControl that represents information from the HTC Vive Controller Profile select OpenXR binding.

    trackingState

    A IntegerControl required for back compatibility with the XRSDK layouts. This represents the bit flag set indicating what data is valid. This value is equivalent to mapping devicePose/trackingState.

    trackpad

    A Vector2Control that represents information from the trackpad OpenXR binding.

    trackpadClicked

    A ButtonControl that represents information from the trackpadClick OpenXR binding.

    trackpadTouched

    A ButtonControl that represents information from the trackpadTouch OpenXR binding.

    trigger

    A AxisControl that represents information from the trigger OpenXR binding.

    triggerPressed

    A ButtonControl that represents information from the triggerClick OpenXR binding.

    Methods

    Name Description
    FinishSetup()

    OpenXR Input System device

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