docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class StandaloneLoader

    Inheritance
    object
    Object
    ScriptableObject
    XRLoader
    XRLoaderHelper
    StandaloneLoader
    Inherited Members
    XRLoaderHelper.m_SubsystemInstanceMap
    XRLoaderHelper.GetLoadedSubsystem<T>()
    XRLoaderHelper.StartSubsystem<T>()
    XRLoaderHelper.StopSubsystem<T>()
    XRLoaderHelper.DestroySubsystem<T>()
    XRLoaderHelper.CreateSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
    XRLoaderHelper.CreateIntegratedSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
    XRLoaderHelper.CreateStandaloneSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
    XRLoaderHelper.WasAssignedToBuildTarget(BuildTargetGroup)
    XRLoaderHelper.WasUnassignedFromBuildTarget(BuildTargetGroup)
    XRLoader.GetSupportedGraphicsDeviceTypes(bool)
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.Management.Tests.Standalone
    Assembly: Unity.XR.Management.Tests.Standalone.dll
    Syntax
    public class StandaloneLoader : XRLoaderHelper

    Properties

    deInitialized

    Declaration
    public bool deInitialized { get; protected set; }
    Property Value
    Type Description
    bool

    standaloneSubsystem

    Declaration
    public StandaloneSubsystem standaloneSubsystem { get; }
    Property Value
    Type Description
    StandaloneSubsystem

    started

    Declaration
    public bool started { get; protected set; }
    Property Value
    Type Description
    bool

    stopped

    Declaration
    public bool stopped { get; protected set; }
    Property Value
    Type Description
    bool

    Methods

    Deinitialize()

    Declaration
    public override bool Deinitialize()
    Returns
    Type Description
    bool
    Overrides
    XRLoaderHelper.Deinitialize()

    Initialize()

    Declaration
    public override bool Initialize()
    Returns
    Type Description
    bool
    Overrides
    XRLoader.Initialize()

    Start()

    Declaration
    public override bool Start()
    Returns
    Type Description
    bool
    Overrides
    XRLoader.Start()

    Stop()

    Declaration
    public override bool Stop()
    Returns
    Type Description
    bool
    Overrides
    XRLoader.Stop()
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)