Class MagicLeapSettings
Scriptable object containing project-wide Magic Leap settings
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.MagicLeap
Assembly: UnityEngine.XR.MagicLeap.dll
Syntax
[Serializable]
[XRConfigurationData("Magic Leap Settings", "com.unity.xr.magicleap.magic_leap_settings")]
public class MagicLeapSettings : ScriptableObject
Properties
currentSettings
Get the current MagicLeap Settings.
Declaration
public static MagicLeapSettings currentSettings { get; }
Property Value
Type | Description |
---|---|
MagicLeapSettings |
depthPrecision
Declaration
public DepthPrecision depthPrecision { get; set; }
Property Value
Type | Description |
---|---|
DepthPrecision |
enableMLAudio
Declaration
public bool enableMLAudio { get; set; }
Property Value
Type | Description |
---|---|
bool |
forceMultipass
Get/set if we wish to force Multipass rendering.
Declaration
public bool forceMultipass { get; set; }
Property Value
Type | Description |
---|---|
bool |
headlockGraphics
Declaration
public bool headlockGraphics { get; set; }
Property Value
Type | Description |
---|---|
bool |