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    Class MagicLeapSettings

    Inheritance
    object
    Object
    ScriptableObject
    MagicLeapSettings
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.MagicLeap
    Assembly: UnityEngine.XR.MagicLeap.dll
    Syntax
    [Serializable]
    public class MagicLeapSettings : ScriptableObject

    Properties

    currentSettings

    Declaration
    public static MagicLeapSettings currentSettings { get; }
    Property Value
    Type Description
    MagicLeapSettings

    depthPrecision

    Declaration
    public DepthPrecision depthPrecision { get; set; }
    Property Value
    Type Description
    DepthPrecision

    forceMultipass

    Declaration
    public bool forceMultipass { get; set; }
    Property Value
    Type Description
    bool

    frameTimingHint

    Declaration
    public FrameTimingHint frameTimingHint { get; set; }
    Property Value
    Type Description
    FrameTimingHint

    glCacheSettings

    Declaration
    public MagicLeapSettings.GLCache glCacheSettings { get; }
    Property Value
    Type Description
    MagicLeapSettings.GLCache
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