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    Struct ActivateGestureEvent

    The event data for a common gesture used to activate world geometry or UI.

    Implements
    IEquatable<ActivateGestureEvent>
    Inherited Members
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.XR.InteractionSubsystems
    Assembly: Unity.XR.InteractionSubsystems.dll
    Syntax
    public struct ActivateGestureEvent : IEquatable<ActivateGestureEvent>

    Constructors

    ActivateGestureEvent(GestureId, GestureState)

    Constructs a new ActivateGestureEvent.

    Declaration
    public ActivateGestureEvent(GestureId id, GestureState state)
    Parameters
    Type Name Description
    GestureId id

    The GestureId associated with the gesture.

    GestureState state

    The GestureId associated with the gesture.

    See Also
    XRGestureSubsystem

    Properties

    id

    The GestureId associated with this gesture.

    Declaration
    public GestureId id { get; }
    Property Value
    Type Description
    GestureId
    See Also
    XRGestureSubsystem

    state

    The GestureState of the gesture.

    Declaration
    public GestureState state { get; }
    Property Value
    Type Description
    GestureState
    See Also
    XRGestureSubsystem

    Methods

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)
    See Also
    XRGestureSubsystem

    Equals(ActivateGestureEvent)

    Declaration
    public bool Equals(ActivateGestureEvent other)
    Parameters
    Type Name Description
    ActivateGestureEvent other
    Returns
    Type Description
    bool
    See Also
    XRGestureSubsystem

    GetDefault()

    Gets a default-initialized ActivateGestureEvent.

    Declaration
    public static ActivateGestureEvent GetDefault()
    Returns
    Type Description
    ActivateGestureEvent

    A default ActivateGestureEvent.

    See Also
    XRGestureSubsystem

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()
    See Also
    XRGestureSubsystem

    ToString()

    Generates a new string describing the gesture's properties suitable for debugging purposes.

    Declaration
    public override string ToString()
    Returns
    Type Description
    string

    A string describing the gesture's properties.

    Overrides
    ValueType.ToString()
    See Also
    XRGestureSubsystem

    Operators

    operator ==(ActivateGestureEvent, ActivateGestureEvent)

    Declaration
    public static bool operator ==(ActivateGestureEvent lhs, ActivateGestureEvent rhs)
    Parameters
    Type Name Description
    ActivateGestureEvent lhs
    ActivateGestureEvent rhs
    Returns
    Type Description
    bool
    See Also
    XRGestureSubsystem

    operator !=(ActivateGestureEvent, ActivateGestureEvent)

    Declaration
    public static bool operator !=(ActivateGestureEvent lhs, ActivateGestureEvent rhs)
    Parameters
    Type Name Description
    ActivateGestureEvent lhs
    ActivateGestureEvent rhs
    Returns
    Type Description
    bool
    See Also
    XRGestureSubsystem

    Implements

    IEquatable<T>

    See Also

    XRGestureSubsystem
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