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    Class ContinuousTurnProvider

    Locomotion provider that allows the user to smoothly rotate their rig continuously over time based on read input values, such as from the controller thumbstick.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    LocomotionProvider
    ContinuousTurnProvider
    Inherited Members
    LocomotionProvider.mediator
    LocomotionProvider.transformationPriority
    LocomotionProvider.locomotionState
    LocomotionProvider.isLocomotionActive
    LocomotionProvider.canStartMoving
    LocomotionProvider.locomotionStarted
    LocomotionProvider.locomotionEnded
    LocomotionProvider.beforeStepLocomotion
    LocomotionProvider.Awake()
    LocomotionProvider.TryPrepareLocomotion()
    LocomotionProvider.TryStartLocomotionImmediately()
    LocomotionProvider.TryEndLocomotion()
    LocomotionProvider.OnLocomotionStarting()
    LocomotionProvider.OnLocomotionEnding()
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation)
    LocomotionProvider.TryQueueTransformation(IXRBodyTransformation, int)
    MonoBehaviour.IsInvoking()
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    Namespace: UnityEngine.XR.Interaction.Toolkit.Locomotion.Turning
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    [AddComponentMenu("XR/Locomotion/Continuous Turn Provider", 11)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.Locomotion.Turning.ContinuousTurnProvider.html")]
    public class ContinuousTurnProvider : LocomotionProvider

    Properties

    leftHandTurnInput

    Reads input data from the left hand controller. Input Action must be a Value action type (Vector 2).

    Declaration
    public XRInputValueReader<Vector2> leftHandTurnInput { get; set; }
    Property Value
    Type Description
    XRInputValueReader<Vector2>
    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    rightHandTurnInput

    Reads input data from the right hand controller. Input Action must be a Value action type (Vector 2).

    Declaration
    public XRInputValueReader<Vector2> rightHandTurnInput { get; set; }
    Property Value
    Type Description
    XRInputValueReader<Vector2>
    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    transformation

    The transformation that is used by this component to apply turn movement.

    Declaration
    public XRBodyYawRotation transformation { get; set; }
    Property Value
    Type Description
    XRBodyYawRotation
    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    turnSpeed

    The number of degrees/second clockwise to rotate when turning clockwise.

    Declaration
    public float turnSpeed { get; set; }
    Property Value
    Type Description
    float
    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    Methods

    GetTurnAmount(Vector2)

    Determines the turn amount in degrees for the given input vector.

    Declaration
    protected virtual float GetTurnAmount(Vector2 input)
    Parameters
    Type Name Description
    Vector2 input

    Input vector, such as from a thumbstick.

    Returns
    Type Description
    float

    Returns the turn amount in degrees for the given input vector.

    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    OnDisable()

    See MonoBehaviour.

    Declaration
    protected void OnDisable()
    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    OnEnable()

    See MonoBehaviour.

    Declaration
    protected void OnEnable()
    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    TurnRig(float)

    Rotates the rig by turnAmount degrees.

    Declaration
    protected void TurnRig(float turnAmount)
    Parameters
    Type Name Description
    float turnAmount

    The amount of rotation in degrees.

    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    Update()

    See MonoBehaviour.

    Declaration
    protected void Update()
    See Also
    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider

    See Also

    LocomotionProvider
    ContinuousMoveProvider
    SnapTurnProvider
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