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    Namespace UnityEngine.XR.Interaction.Toolkit.AR.Inputs

    Classes

    ScreenSpacePinchScaleInput

    Component that provides the pinch gap delta scaling value from a touchscreen for mobile AR. Intended to be used with an XRInputValueReader as its object reference to provide a scale value.

    ScreenSpaceRayPoseDriver

    Applies the pose computed from the touchscreen gestures to the Transform this component is on. Similar to a Tracked Pose Driver in purpose but uses touchscreen gesture input sources to compute the pose rather than directly using input actions.

    ScreenSpaceRotateInput

    Component that provides the twist rotation or two finger drag value from a touchscreen for mobile AR. Intended to be used with an XRInputValueReader as its object reference to provide a rotation value.

    ScreenSpaceSelectInput

    Component that provides the select input for the ray interactor when using touchscreen with mobile AR. Intended to be used with an XRInputButtonReader as its object reference to provide the select input.

    TouchscreenGestureInputController

    An input device representing mobile 2D screen gestures.

    TouchscreenGestureInputLayoutLoader

    This class automatically registers the control layout used by the TouchscreenGestureInputController.

    TouchscreenGestureInputLoader

    Component that manages the TouchscreenGestureInputController device in the Unity input system. Automatically adds and removes the device with this behavior's enabled state.

    Structs

    TouchscreenGestureInputControllerState

    State for input device representing touchscreen gestures.

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