Namespace UnityEngine.XR.Interaction.Toolkit.AR.Inputs
Classes
ScreenSpacePinchScaleInput
Component that provides the pinch gap delta scaling value from a touchscreen for mobile AR. Intended to be used with an XRInputValueReader as its object reference to provide a scale value.
ScreenSpaceRayPoseDriver
Applies the pose computed from the touchscreen gestures to the Transform this component is on. Similar to a Tracked Pose Driver in purpose but uses touchscreen gesture input sources to compute the pose rather than directly using input actions.
ScreenSpaceRotateInput
Component that provides the twist rotation or two finger drag value from a touchscreen for mobile AR. Intended to be used with an XRInputValueReader as its object reference to provide a rotation value.
ScreenSpaceSelectInput
Component that provides the select input for the ray interactor when using touchscreen with mobile AR. Intended to be used with an XRInputButtonReader as its object reference to provide the select input.
TouchscreenGestureInputController
An input device representing mobile 2D screen gestures.
TouchscreenGestureInputLayoutLoader
This class automatically registers the control layout used by the TouchscreenGestureInputController.
TouchscreenGestureInputLoader
Component that manages the TouchscreenGestureInputController device in the Unity input system. Automatically adds and removes the device with this behavior's enabled state.
Structs
TouchscreenGestureInputControllerState
State for input device representing touchscreen gestures.