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    Class ScreenSpaceRayPoseDriver

    Applies the pose computed from the touchscreen gestures to the Transform this component is on. Similar to a Tracked Pose Driver in purpose but uses touchscreen gesture input sources to compute the pose rather than directly using input actions.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    ScreenSpaceRayPoseDriver
    Inherited Members
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    Namespace: UnityEngine.XR.Interaction.Toolkit.AR.Inputs
    Assembly: Unity.XR.Interaction.Toolkit.dll
    Syntax
    [AddComponentMenu("XR/Input/Screen Space Ray Pose Driver", 11)]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.AR.Inputs.ScreenSpaceRayPoseDriver.html")]
    [DefaultExecutionOrder(-31000)]
    public class ScreenSpaceRayPoseDriver : MonoBehaviour

    Properties

    controllerCamera

    The camera associated with the screen, and through which screen presses/touches will be interpreted.

    Declaration
    public Camera controllerCamera { get; set; }
    Property Value
    Type Description
    Camera

    dragCurrentPositionInput

    Input to use for the screen drag current position.

    Declaration
    public XRInputValueReader<Vector2> dragCurrentPositionInput { get; set; }
    Property Value
    Type Description
    XRInputValueReader<Vector2>
    See Also
    dragCurrentPosition

    screenTouchCountInput

    The input used to read the screen touch count value.

    Declaration
    public XRInputValueReader<int> screenTouchCountInput { get; set; }
    Property Value
    Type Description
    XRInputValueReader<int>
    See Also
    fingerCount

    tapStartPositionInput

    Input to use for the screen tap start position.

    Declaration
    public XRInputValueReader<Vector2> tapStartPositionInput { get; set; }
    Property Value
    Type Description
    XRInputValueReader<Vector2>
    See Also
    tapStartPosition

    Methods

    OnDisable()

    See MonoBehaviour.

    Declaration
    protected void OnDisable()

    OnEnable()

    See MonoBehaviour.

    Declaration
    protected void OnEnable()

    Update()

    See MonoBehaviour.

    Declaration
    protected void Update()
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