Class XRSimpleInteractable
The simplest Interactable object which provides events for interaction states like hover and select.
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: UnityEngine.XR.Interaction.Toolkit
Syntax
[SelectionBase]
[DisallowMultipleComponent]
[AddComponentMenu("XR/XR Simple Interactable", 11)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@2.4/api/UnityEngine.XR.Interaction.Toolkit.XRSimpleInteractable.html")]
public class XRSimpleInteractable : XRBaseInteractable, IXRActivateInteractable, IXRHoverInteractable, IXRSelectInteractable, IXRFocusInteractable, IXRInteractionStrengthInteractable, IXRInteractable, IXROverridesGazeAutoSelect
Remarks
XRSimpleInteractable
provides a concrete implementation of the XRBaseInteractable.
A GameObject with this component responds to hoverEntered/hoverExited
and selectEntered/selectExited
events, but provides no default interaction behavior.
For more information refer to: