Interface IBuildingBlockSection
A Building Block Section defines a group of Building Block from the same area. The building Blocks of that
section are grouped together in the UI to improve discoverability and ease the user experience.
A section must also use the BuildingBlockItemAttribute attribute to be registered by
the BuildingBlockManager.
Note : If the GetBuildingBlocks() returns an empty set of Building Blocks,
the section will not be displayed in the overlay. Only non-empty sections will be displayed.
Assembly: Unity.XR.CoreUtils.Editor.dll
Syntax
public interface IBuildingBlockSection
Properties
SectionIconPath
The path to the icon of this Building Block in the UI. This icon should be placed in a Resources folder.
Declaration
string SectionIconPath { get; }
Property Value
SectionId
The name of this Building Block Section. This id will be used to show this Section in the UI.
Declaration
string SectionId { get; }
Property Value
Methods
GetBuildingBlocks()
Implement this method to return the collection of Building Blocks composing this section.
Declaration
IEnumerable<IBuildingBlock> GetBuildingBlocks()
Returns
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