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    Class ScriptableSettings<T>

    A helper class for accessing settings stored in ScriptableObject instances.

    Inheritance
    object
    Object
    ScriptableObject
    ScriptableSettingsBase
    ScriptableSettingsBase<T>
    ScriptableSettings<T>
    Inherited Members
    ScriptableSettingsBase<T>.HasCustomPath
    ScriptableSettingsBase<T>.BaseInstance
    ScriptableSettingsBase<T>.Save(string)
    ScriptableSettingsBase<T>.GetFilePath()
    ScriptableSettingsBase.PathExceptionMessage
    ScriptableSettingsBase.GetInstanceByType(Type)
    ScriptableSettingsBase.OnLoaded()
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.XR.CoreUtils
    Assembly: Unity.XR.CoreUtils.dll
    Syntax
    public abstract class ScriptableSettings<T> : ScriptableSettingsBase<T> where T : ScriptableObject
    Type Parameters
    Name Description
    T

    A class derived from ScriptableObject.

    Properties

    Instance

    Retrieves a reference to the given settings class. Loads and initializes the class once, and caches the reference for all future access.

    Declaration
    public static T Instance { get; }
    Property Value
    Type Description
    T

    A settings class derived from ScriptableObject.

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