Class CompositionLayersRuntimeSettings
Settings class for composition layer emulation in standalone.
Inheritance
ScriptableSettingsBase
CompositionLayersRuntimeSettings
Inherited Members
ScriptableSettings<CompositionLayersRuntimeSettings>.Instance
ScriptableSettingsBase<CompositionLayersRuntimeSettings>.HasCustomPath
ScriptableSettingsBase<CompositionLayersRuntimeSettings>.BaseInstance
ScriptableSettingsBase<CompositionLayersRuntimeSettings>.GetFilePath()
ScriptableSettingsBase.PathExceptionMessage
ScriptableSettingsBase.OnLoaded()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Scene)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Assembly: Unity.XR.CompositionLayers.dll
Syntax
[ScriptableSettingsPath("Assets/CompositionLayers/UserSettings")]
public class CompositionLayersRuntimeSettings : ScriptableSettings<CompositionLayersRuntimeSettings>
Properties
BackgroundColor
Declaration
public Color BackgroundColor { get; }
Property Value
CylinderLayerData
Declaration
public CylinderLayerData CylinderLayerData { get; }
Property Value
EnableSplashScreen
Declaration
public bool EnableSplashScreen { get; }
Property Value
FadeInDuration
Declaration
public float FadeInDuration { get; }
Property Value
FadeOutDuration
Declaration
public float FadeOutDuration { get; }
Property Value
FollowDistance
Declaration
public float FollowDistance { get; }
Property Value
FollowSpeed
Declaration
public float FollowSpeed { get; }
Property Value
LayerType
Declaration
public CompositionLayersRuntimeSettings.Layer LayerType { get; }
Property Value
LockToHorizon
Declaration
public bool LockToHorizon { get; }
Property Value
QuadLayerData
Declaration
public QuadLayerData QuadLayerData { get; }
Property Value
SplashDuration
Declaration
public float SplashDuration { get; }
Property Value
SplashImage
Declaration
public Texture SplashImage { get; }
Property Value
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