Namespace Unity.XR.CompositionLayers
Classes
Base class for all composition layer types. Derive from this and extend to add
your own layer type.
Abstract class used to define a composition layer extension. A CompositionLayerExtension
is a component that can be added to a game object that is already given an instance of
a CompositionLayer as a means of adding additional data or usability for
that given layer type.
By default this requires that the game object have a CompositionLayer instance
of some implementation type on it.
Settings class for composition layer emulation in standalone.
Component for a Quad or Cylinder layer that generates an outline with the Layer's bounds
Useful for UI that has a different aspect ratio then the child canvas, leaving empty space
Enums
Options for which type of object this extension should be associated with.
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