Class ARAnchor
Represents an Anchor tracked by an XR device.
Inheritance
ARAnchor
Implements
Inherited Members
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.ARFoundation
Assembly: Unity.XR.ARFoundation.dll
Syntax
[DefaultExecutionOrder(-2147483646)]
[DisallowMultipleComponent]
public sealed class ARAnchor : ARTrackable<XRAnchor, ARAnchor>, ITrackable
Remarks
An anchor is a pose in the physical environment that is tracked by an XR device. As the device refines its understanding of the environment, anchors will be updated, helping you to keep virtual content connected to a real-world position and orientation.
Properties
sessionId
Get the session identifier from which this anchor originated.
Declaration
public Guid sessionId { get; }
Property Value
Type | Description |
---|---|
Guid |