• Introduction
  • Version History
    • What's new
    • Upgrade guide
      • Migrate To 2.x
      • Migrate To 3.x
      • Migrate To 4.x
      • Migrate To 5.x
  • Project Setup
    • Install AR Foundation
    • Universal Render Pipeline
    • Scene Setup
  • Architecture
    • Subsystems
    • Managers
    • Extensions
  • Features
    • Session
    • Device tracking
    • Camera
      • Camera components
      • Image capture
    • Plane detection
    • Image tracking
    • Object tracking
    • Face tracking
    • Body tracking
    • Point clouds
    • Raycasts
    • Anchors
    • Meshing
    • Environment probes
    • Occlusion
    • Participants
  • XR Simulation
    • Overview
    • Getting started
    • XR Environment view
    • XR Simulation project settings
    • XR Simulation environments
  • Debug AR scenes
  • Implement a provider