Class ARFaceManager
Inheritance
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
ARFaceManager
Inherited Members
UnityEngine.MonoBehaviour.IsInvoking()
UnityEngine.MonoBehaviour.CancelInvoke()
UnityEngine.MonoBehaviour.Invoke(System.String, System.Single)
UnityEngine.MonoBehaviour.InvokeRepeating(System.String, System.Single, System.Single)
UnityEngine.MonoBehaviour.CancelInvoke(System.String)
UnityEngine.MonoBehaviour.IsInvoking(System.String)
UnityEngine.MonoBehaviour.StartCoroutine(System.String)
UnityEngine.MonoBehaviour.StartCoroutine(System.String, System.Object)
UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StartCoroutine_Auto(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)
UnityEngine.MonoBehaviour.StopCoroutine(System.String)
UnityEngine.MonoBehaviour.StopAllCoroutines()
UnityEngine.MonoBehaviour.print(System.Object)
UnityEngine.MonoBehaviour.useGUILayout
UnityEngine.MonoBehaviour.runInEditMode
UnityEngine.Behaviour.enabled
UnityEngine.Behaviour.isActiveAndEnabled
UnityEngine.Component.GetComponent(System.Type)
UnityEngine.Component.GetComponent<T>()
UnityEngine.Component.TryGetComponent(System.Type, UnityEngine.Component)
UnityEngine.Component.TryGetComponent<T>(T)
UnityEngine.Component.GetComponent(System.String)
UnityEngine.Component.GetComponentInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentInChildren(System.Type)
UnityEngine.Component.GetComponentInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentInChildren<T>()
UnityEngine.Component.GetComponentsInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInChildren(System.Type)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInChildren<T>()
UnityEngine.Component.GetComponentsInChildren<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentInParent(System.Type, System.Boolean)
UnityEngine.Component.GetComponentInParent(System.Type)
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Component.GetComponentInParent<T>()
UnityEngine.Component.GetComponentsInParent(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInParent(System.Type)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInParent<T>()
UnityEngine.Component.GetComponents(System.Type)
UnityEngine.Component.GetComponents(System.Type, System.Collections.Generic.List<UnityEngine.Component>)
UnityEngine.Component.GetComponents<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponents<T>()
UnityEngine.Component.CompareTag(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object)
UnityEngine.Component.SendMessageUpwards(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, System.Object)
UnityEngine.Component.SendMessage(System.String)
UnityEngine.Component.SendMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object)
UnityEngine.Component.BroadcastMessage(System.String)
UnityEngine.Component.BroadcastMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.transform
UnityEngine.Component.gameObject
UnityEngine.Component.tag
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType(System.Type, System.Boolean)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type, System.Boolean)
UnityEngine.Object.ToString()
UnityEngine.Object.name
UnityEngine.Object.hideFlags
Syntax
[RequireComponent(typeof(XROrigin))]
[DisallowMultipleComponent]
[DefaultExecutionOrder(-2147483647)]
public sealed class ARFaceManager : ARTrackableManager<XRFaceSubsystem, XRFaceSubsystemDescriptor, XRFaceSubsystem.Provider, XRFace, ARFace>
Properties
currentMaximumFaceCount
Get the maximum number of faces to track simultaneously.
Declaration
public int currentMaximumFaceCount { get; }
Property Value
facePrefab
Getter/setter for the Face Prefab.
Declaration
public GameObject facePrefab { get; set; }
Property Value
Type |
Description |
UnityEngine.GameObject |
|
gameObjectName
The name assigned to each GameObject
belonging to each ARFace.
Declaration
protected override string gameObjectName { get; }
Property Value
Overrides
UnityEngine.XR.ARFoundation.ARTrackableManager<UnityEngine.XR.ARSubsystems.XRFaceSubsystem, UnityEngine.XR.ARSubsystems.XRFaceSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRFaceSubsystem.Provider, UnityEngine.XR.ARSubsystems.XRFace, UnityEngine.XR.ARFoundation.ARFace>.gameObjectName
maximumFaceCount
Declaration
[Obsolete("Use requestedMaximumFaceCount or currentMaximumFaceCount instead. (2020-01-14)")]
public int maximumFaceCount { get; set; }
Property Value
requestedMaximumFaceCount
Get or set the requested maximum number of faces to track simultaneously
Declaration
public int requestedMaximumFaceCount { get; set; }
Property Value
supportedFaceCount
Get the supported number of faces that can be tracked simultaneously. This value
might change when the configuration changes.
Declaration
public int supportedFaceCount { get; }
Property Value
Methods
GetPrefab()
Get the Prefab that will be instantiated for each ARFace. Can be null
.
Declaration
protected override GameObject GetPrefab()
Returns
Type |
Description |
UnityEngine.GameObject |
The prefab that will be instantiated for each ARFace.
|
Overrides
UnityEngine.XR.ARFoundation.ARTrackableManager<UnityEngine.XR.ARSubsystems.XRFaceSubsystem, UnityEngine.XR.ARSubsystems.XRFaceSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRFaceSubsystem.Provider, UnityEngine.XR.ARSubsystems.XRFace, UnityEngine.XR.ARFoundation.ARFace>.GetPrefab()
OnAfterSetSessionRelativeData(ARFace, XRFace)
Invoked just after a ARFace has been updated.
Declaration
protected override void OnAfterSetSessionRelativeData(ARFace face, XRFace sessionRelativeData)
Parameters
Type |
Name |
Description |
ARFace |
face |
|
XRFace |
sessionRelativeData |
|
Overrides
UnityEngine.XR.ARFoundation.ARTrackableManager<UnityEngine.XR.ARSubsystems.XRFaceSubsystem, UnityEngine.XR.ARSubsystems.XRFaceSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRFaceSubsystem.Provider, UnityEngine.XR.ARSubsystems.XRFace, UnityEngine.XR.ARFoundation.ARFace>.OnAfterSetSessionRelativeData(UnityEngine.XR.ARFoundation.ARFace, UnityEngine.XR.ARSubsystems.XRFace)
OnBeforeStart()
Invoked just before calling Start
on the Subsystem. Used to set the requestedMaximumFaceCount
on the subsystem.
Declaration
protected override void OnBeforeStart()
Overrides
UnityEngine.XR.ARFoundation.SubsystemLifecycleManager<UnityEngine.XR.ARSubsystems.XRFaceSubsystem, UnityEngine.XR.ARSubsystems.XRFaceSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRFaceSubsystem.Provider>.OnBeforeStart()
OnTrackablesChanged(List<ARFace>, List<ARFace>, List<ARFace>)
Invoked when the base class detects trackable changes.
Declaration
protected override void OnTrackablesChanged(List<ARFace> added, List<ARFace> updated, List<ARFace> removed)
Parameters
Overrides
UnityEngine.XR.ARFoundation.ARTrackableManager<UnityEngine.XR.ARSubsystems.XRFaceSubsystem, UnityEngine.XR.ARSubsystems.XRFaceSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRFaceSubsystem.Provider, UnityEngine.XR.ARSubsystems.XRFace, UnityEngine.XR.ARFoundation.ARFace>.OnTrackablesChanged(System.Collections.Generic.List<UnityEngine.XR.ARFoundation.ARFace>, System.Collections.Generic.List<UnityEngine.XR.ARFoundation.ARFace>, System.Collections.Generic.List<UnityEngine.XR.ARFoundation.ARFace>)
TryGetFace(TrackableId)
Attempts to retrieve an ARFace.
Declaration
public ARFace TryGetFace(TrackableId faceId)
Parameters
Returns
Events
facesChanged
Raised for each new ARFace detected in the environment.
Declaration
public event Action<ARFacesChangedEventArgs> facesChanged
Event Type