Class ARHumanBody
Trackable human body containing the base pose for the body and the body skeleton.
Inheritance
ARHumanBody
Implements
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.ARFoundation
Assembly: solution.dll
Syntax
[DisallowMultipleComponent]
[DefaultExecutionOrder(-2147483646)]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@4.2/api/UnityEngine.XR.ARFoundation.ARHumanBody.html")]
public class ARHumanBody : ARTrackable<XRHumanBody, ARHumanBody>, IDisposable
Properties
Name | Description |
---|---|
estimatedHeightScaleFactor | The scale factor that relates the implementation's default body height to the estimated height. |
joints | The array of joints making up the human body skeleton. |
pose | The pose for the human body origin. |
Methods
Name | Description |
---|---|
Dispose() | Disposes the joints array, if it was created. |
ToString() | Generates a string representation of this ARHumanBody. Floating point numbers use 3 digits of precision after the decimal point. |
ToString(string) | Generates a string representation of this ARHumanBody. |