Struct ARHumanBodiesChangedEventArgs
Container for the changed humanBodiesChanged of the event.
Implements
Inherited Members
Namespace: UnityEngine.XR.ARFoundation
Assembly: solution.dll
Syntax
public struct ARHumanBodiesChangedEventArgs : IEquatable<ARHumanBodiesChangedEventArgs>
Constructors
Name | Description |
---|---|
ARHumanBodiesChangedEventArgs(List<ARHumanBody>, List<ARHumanBody>, List<ARHumanBody>) | Constructs an ARHumanBodiesChangedEventArgs. |
Properties
Name | Description |
---|---|
added | The list of ARHumanBodys added since the last event. |
removed | The list of ARHumanBodys removed since the last event. |
updated | The list of ARHumanBodys udpated since the last event. |
Methods
Name | Description |
---|---|
Equals(object) | Tests for equality. |
Equals(ARHumanBodiesChangedEventArgs) | Tests for equality. |
GetHashCode() | Generates a hash suitable for use with containers like |
ToString() | Generates a string representation of this ARHumanBodiesChangedEventArgs. |
Operators
Name | Description |
---|---|
operator ==(ARHumanBodiesChangedEventArgs, ARHumanBodiesChangedEventArgs) | Tests for equality. Same as Equals(ARHumanBodiesChangedEventArgs). |
operator !=(ARHumanBodiesChangedEventArgs, ARHumanBodiesChangedEventArgs) | Tests for inequality. Same as |