Struct ARHumanBodiesChangedEventArgs
Container for the changed human
Implements
Inherited Members
Namespace: UnityEngine .XR.ARFoundation
Assembly: solution.dll
Syntax
public struct ARHumanBodiesChangedEventArgs : IEquatable<ARHumanBodiesChangedEventArgs>
Constructors
Name | Description |
---|---|
ARHuman |
Constructs an ARHuman |
Properties
Name | Description |
---|---|
added | The list of ARHuman |
removed | The list of ARHuman |
updated | The list of ARHuman |
Methods
Name | Description |
---|---|
Equals(object) | Tests for equality. |
Equals(ARHuman |
Tests for equality. |
Get |
Generates a hash suitable for use with containers like |
To |
Generates a string representation of this ARHuman |
Operators
Name | Description |
---|---|
operator ==(ARHuman |
Tests for equality. Same as Equals(ARHuman |
operator !=(ARHuman |
Tests for inequality. Same as |