Struct ArConfig
Represents the configuration for an Ar
Inherited Members
Namespace: UnityEngine .XR.ARCore
Assembly: solution.dll
Syntax
public struct ArConfig : IEquatable<ArConfig>, IDisposable
Remarks
This is an opaque object that represents a native ArConfig.
Constructors
Name | Description |
---|---|
Ar |
Creates a new session configuration and initializes it to a sensible default configuration. |
Properties
Name | Description |
---|---|
Is |
(Read Only) Indicates whether this Ar |
Null | Represents a null Ar |
Methods
Name | Description |
---|---|
As |
Gets the underlying native pointer for this Ar |
Dispose() | Destroys this Ar |
Equals(object) | Tests for equality. |
Equals(Ar |
Tests for equality. |
From |
Creates an Ar |
Get |
Generates a hash code suitable for use with a |
Operators
Name | Description |
---|---|
operator ==(Ar |
Tests for equality. |
operator ==(Ar |
Tests for equality. Same as Equals(Ar |
explicit operator Int |
Casts an Ar |
operator !=(Ar |
Tests for inequality. |
operator !=(Ar |
Tests for inequality. Same as the negation of Equals(Ar |