Struct ArSession
Represents the context for an ARCore session.
Implements
Inherited Members
Namespace: UnityEngine .XR.ARCore
Assembly: solution.dll
Syntax
public struct ArSession : IEquatable<ArSession>
Remarks
This is an opaque object that represents a native ArSession.
Properties
Name | Description |
---|---|
Is |
(Read Only) Indicates whether this Ar |
Null | Represents a null Ar |
playback |
(Read Only) The playback status. |
recording |
(Read Only) The current recording status. |
Methods
Name | Description |
---|---|
As |
Gets the underlying native pointer for this Ar |
Equals(object) | Tests for equality. |
Equals(Ar |
Tests for equality. |
From |
Creates an Ar |
Get |
Generates a hash code suitable for use with a |
Set |
Sets an MP4 dataset file to playback instead of live camera feed. |
Start |
Starts a new MP4 dataset file recording that is written to the specific filesystem path. |
Stop |
Stops recording and flushes unwritten data to disk. The MP4 dataset file is ready to read after this call. |
Operators
Name | Description |
---|---|
operator ==(Ar |
Tests for equality. |
operator ==(Ar |
Tests for equality. Same as Equals(Ar |
explicit operator Int |
Casts an Ar |
operator !=(Ar |
Tests for inequality. |
operator !=(Ar |
Tests for inequality. Same as the negation of Equals(Ar |