Class WebPlayerSettings
A structure that garthers up all pertinent Web Player settings (UnityEditor.PlayerSettings.WebGL).
In the Editor these can be found from Edit > Project Settings > Player > Web settings.
Inheritance
WebPlayerSettings
Assembly: Unity.Web.Stripping.Editor.dll
Syntax
[Serializable]
public class WebPlayerSettings
Constructors
WebPlayerSettings()
Constructs with default-initialized values.
Declaration
public WebPlayerSettings()
Fields
closeOnQuit
Declaration
Field Value
Declaration
public WebGLCompressionFormat compressionFormat
Field Value
dataCaching
Declaration
Field Value
debugSymbolMode
Declaration
public WebGLDebugSymbolMode debugSymbolMode
Field Value
decompressionFallback
Declaration
public bool decompressionFallback
Field Value
emscriptenArgs
Declaration
public string emscriptenArgs
Field Value
enableSubmoduleStrippingCompatibility
Declaration
public bool enableSubmoduleStrippingCompatibility
Field Value
exceptionSupport
Declaration
public WebGLExceptionSupport exceptionSupport
Field Value
geometricMemoryGrowthStep
Declaration
public float geometricMemoryGrowthStep
Field Value
initialMemorySize
Declaration
public int initialMemorySize
Field Value
linearMemoryGrowthStep
Declaration
public int linearMemoryGrowthStep
Field Value
linkerTarget
Declaration
public WebGLLinkerTarget linkerTarget
Field Value
maximumMemorySize
Declaration
public int maximumMemorySize
Field Value
memoryGeometricGrowthCap
Declaration
public int memoryGeometricGrowthCap
Field Value
memoryGrowthMode
Declaration
public WebGLMemoryGrowthMode memoryGrowthMode
Field Value
memorySize
Declaration
Field Value
modulesDirectory
Declaration
public string modulesDirectory
Field Value
nameFilesAsHashes
Declaration
public bool nameFilesAsHashes
Field Value
powerPreference
Declaration
public WebGLPowerPreference powerPreference
Field Value
showDiagnostics
Declaration
public bool showDiagnostics
Field Value
template
Declaration
Field Value
threadsSupport
Declaration
public bool threadsSupport
Field Value
useEmbeddedResources
Declaration
public bool useEmbeddedResources
Field Value
wasm2023
Declaration
Field Value
webAssemblyBigInt
Declaration
public bool webAssemblyBigInt
Field Value
webAssemblyTable
Declaration
public bool webAssemblyTable
Field Value
Methods
FromPlayerSettings()
Constructs a new WebPlayerSettings with values read from current Player Settings.
Declaration
public static WebPlayerSettings FromPlayerSettings()
Returns
Type |
Description |
WebPlayerSettings |
WebPlayerSettings with the current player settings.
|
ReadFromPlayerSettings()
Applies the settings from UnityEditor.PlayerSettings.WebGL to this object.
Declaration
public void ReadFromPlayerSettings()
WriteToPlayerSettings()
Applies the settings to UnityEditor.PlayerSettings.WebGL.
Declaration
public void WriteToPlayerSettings()
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