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    Class UnitCategory

    Inheritance
    Object
    Attribute
    UnitCategory
    Namespace: Unity.VisualScripting
    Syntax
    [AttributeUsage(AttributeTargets.Class)]
    [fsObject(Converter = typeof(UnitCategoryConverter))]
    public class UnitCategory : Attribute, _Attribute

    Constructors

    UnitCategory(String)

    Declaration
    public UnitCategory(string fullName)
    Parameters
    Type Name Description
    String fullName

    Properties

    ancestors

    Declaration
    public IEnumerable<UnitCategory> ancestors { get; }
    Property Value
    Type Description
    IEnumerable<UnitCategory>

    fullName

    Declaration
    public string fullName { get; }
    Property Value
    Type Description
    String

    isRoot

    Declaration
    public bool isRoot { get; }
    Property Value
    Type Description
    Boolean

    name

    Declaration
    public string name { get; }
    Property Value
    Type Description
    String

    parent

    Declaration
    public UnitCategory parent { get; }
    Property Value
    Type Description
    UnitCategory

    root

    Declaration
    public UnitCategory root { get; }
    Property Value
    Type Description
    UnitCategory

    Methods

    AndAncestors()

    Declaration
    public IEnumerable<UnitCategory> AndAncestors()
    Returns
    Type Description
    IEnumerable<UnitCategory>

    Equals(Object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj
    Returns
    Type Description
    Boolean
    Overrides
    Attribute.Equals(Object)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    Overrides
    Attribute.GetHashCode()

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Object.ToString()

    Operators

    Equality(UnitCategory, UnitCategory)

    Declaration
    public static bool operator ==(UnitCategory a, UnitCategory b)
    Parameters
    Type Name Description
    UnitCategory a
    UnitCategory b
    Returns
    Type Description
    Boolean

    Inequality(UnitCategory, UnitCategory)

    Declaration
    public static bool operator !=(UnitCategory a, UnitCategory b)
    Parameters
    Type Name Description
    UnitCategory a
    UnitCategory b
    Returns
    Type Description
    Boolean

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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