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    Class ThreadableAssetWrapper<T>

    Inheritance
    Object
    ThreadableAssetWrapper<T>
    Namespace: Unity.VisualScripting
    Syntax
    public sealed class ThreadableAssetWrapper<T>
        where T : Object
    Type Parameters
    Name Description
    T

    Constructors

    ThreadableAssetWrapper(T)

    Declaration
    public ThreadableAssetWrapper(T asset)
    Parameters
    Type Name Description
    T asset

    Properties

    asset

    Declaration
    public T asset { get; }
    Property Value
    Type Description
    T

    name

    Declaration
    public string name { get; }
    Property Value
    Type Description
    String

    Operators

    Implicit(ThreadableAssetWrapper<T> to T)

    Declaration
    public static implicit operator T(ThreadableAssetWrapper<T> wrapper)
    Parameters
    Type Name Description
    ThreadableAssetWrapper<T> wrapper
    Returns
    Type Description
    T

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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