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    Class CloningContext

    Inheritance
    Object
    CloningContext
    Namespace: Unity.VisualScripting
    Syntax
    public sealed class CloningContext : IPoolable, IDisposable

    Properties

    clonings

    Declaration
    public Dictionary<object, object> clonings { get; }
    Property Value
    Type Description
    Dictionary<Object, Object>

    fallbackCloner

    Declaration
    public ICloner fallbackCloner { get; }
    Property Value
    Type Description
    ICloner

    tryPreserveInstances

    Declaration
    public bool tryPreserveInstances { get; }
    Property Value
    Type Description
    Boolean

    Methods

    Dispose()

    Declaration
    public void Dispose()

    New(ICloner, Boolean)

    Declaration
    public static CloningContext New(ICloner fallbackCloner, bool tryPreserveInstances)
    Parameters
    Type Name Description
    ICloner fallbackCloner
    Boolean tryPreserveInstances
    Returns
    Type Description
    CloningContext

    Explicit Interface Implementations

    IPoolable.Free()

    Declaration
    void IPoolable.Free()
    Implements
    IPoolable.Free()

    IPoolable.New()

    Declaration
    void IPoolable.New()
    Implements
    IPoolable.New()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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