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    Class Recursion<T>

    Inheritance
    Object
    Recursion<T>
    Recursion
    Namespace: Unity.VisualScripting
    Syntax
    public class Recursion<T> : IPoolable, IDisposable
    Type Parameters
    Name Description
    T

    Constructors

    Recursion()

    Declaration
    protected Recursion()

    Fields

    maxDepth

    Declaration
    protected int maxDepth
    Field Value
    Type Description
    Int32

    Methods

    Dispose()

    Declaration
    public void Dispose()

    Enter(T)

    Declaration
    public void Enter(T o)
    Parameters
    Type Name Description
    T o

    Exit(T)

    Declaration
    public void Exit(T o)
    Parameters
    Type Name Description
    T o

    Free()

    Declaration
    protected virtual void Free()

    New()

    Declaration
    public static Recursion<T> New()
    Returns
    Type Description
    Recursion<T>

    New(Int32)

    Declaration
    public static Recursion<T> New(int maxDepth)
    Parameters
    Type Name Description
    Int32 maxDepth
    Returns
    Type Description
    Recursion<T>

    TryEnter(T)

    Declaration
    public bool TryEnter(T o)
    Parameters
    Type Name Description
    T o
    Returns
    Type Description
    Boolean

    Explicit Interface Implementations

    IPoolable.Free()

    Declaration
    void IPoolable.Free()
    Implements
    IPoolable.Free()

    IPoolable.New()

    Declaration
    void IPoolable.New()
    Implements
    IPoolable.New()

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
    In This Article
    • Constructors
      • Recursion()
    • Fields
      • maxDepth
    • Methods
      • Dispose()
      • Enter(T)
      • Exit(T)
      • Free()
      • New()
      • New(Int32)
      • TryEnter(T)
    • Explicit Interface Implementations
      • IPoolable.Free()
      • IPoolable.New()
    • Extension Methods
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