Class MyCustomNode
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Syntax
public class MyCustomNode : CompositorNode, ISerializationCallbackReceiver
Fields
Declaration
[InputPort(0)]
public RenderTexture inputA
Field Value
output
Declaration
[OutputPort(0)]
public RenderTexture output
Field Value
shader
Declaration
[ExposeField(0, ExposeFieldAttributeType.Property, false, null)]
public Shader shader
Field Value
Methods
Render()
Declaration
public override void Render()
Overrides