Struct WheelAuthoring.FrictionCurveData
Data for the wheel friction curve
Inherited Members
Namespace: Unity.Vehicles
Assembly: com.unity.vehicles.dll
Syntax
[Serializable]
public struct WheelAuthoring.FrictionCurveData
Fields
FrictionCurveMaximum
Peak value of the friction curve. X represents slip and Y represents the grip coefficient. Peak friction happens when there is just enough slip to load the tire, but not enough that it starts sliding. High friction curve stiffness (X lesser than 0.1 or high Y values) should be avoided in case of low physics update rates or when using low number of sub-steps on the Vehicle to prevent the friction from over-correcting and causing jitter.
Declaration
[Tooltip("Peak value of the friction curve. X represents slip and Y represents the grip coefficient. Peak friction happens when there is just enough slip to load the tire, but not enough that it starts sliding. High friction curve stiffness (X < 0.1 or high Y values) should be avoided in case of low physics update rates or when using low number of sub-steps on the Vehc to prevent the friction from over-correcting and causing jitter.")]
public Vector2 FrictionCurveMaximum
Field Value
Type | Description |
---|---|
Vector2 |
FrictionCurveMinimum
Minimum value of the friction curve, after the peak. X represents slip and Y represents the grip coefficient. This value is relevant when the wheel has enough slip to have already passed the friction peak and is now sliding around. The X value should always be higher than the X value of the FrictionCurveMaximum.
Declaration
[Tooltip("Minimum value of the friction curve, after the peak. X represents slip and Y represents the grip coefficient. This value is relevant when the wheel has enough slip to have already passed the friction peak and is now sliding around. The X value should always be higher than the X value of the FrictionCurveMaximum.")]
public Vector2 FrictionCurveMinimum
Field Value
Type | Description |
---|---|
Vector2 |
Methods
GetDefault()
Gets the default friction curve data
Declaration
public static WheelAuthoring.FrictionCurveData GetDefault()
Returns
Type | Description |
---|---|
WheelAuthoring.FrictionCurveData | The default friction curve data |