Method FillUVs
FillUVs(IEnumerable<Geometry>, TextureAtlas)
Fill the UVs of the geometry using the provided texture atlas.
Declaration
public static void FillUVs(IEnumerable<VectorUtils.Geometry> geoms, VectorUtils.TextureAtlas texAtlas)
Parameters
Type | Name | Description |
---|---|---|
IEnumerable<VectorUtils.Geometry> | geoms | The geometry that will have its UVs filled |
VectorUtils.TextureAtlas | texAtlas | The texture atlas used for the UV generation |