Class VectorUtils.TextureAtlas
A struct to hold packed atlas entries.
Inherited Members
Namespace: Unity.VectorGraphics
Assembly: Unity.VectorGraphics.dll
Syntax
public class VectorUtils.TextureAtlas
Properties
Entries
The atlas entries.
Declaration
public List<VectorUtils.PackRectItem> Entries { get; set; }
Property Value
Type | Description |
---|---|
List<VectorUtils.PackRectItem> |
Texture
The texture atlas.
Declaration
public Texture2D Texture { get; set; }
Property Value
Type | Description |
---|---|
Texture2D |