Class TextureFill
Fills a shape with a texture.
Namespace: Unity.VectorGraphics
Syntax
public class TextureFill : IFillProperties
Addressing
The adressing mode (wrap, clamp or mirror) of this fill.
Declaration
public AddressMode Addressing { get; set; }Property Value
| Type | Description | 
|---|---|
| AddressMode | 
Mode
The filling method (non-zero or even-odd) of the fill.
Declaration
public FillMode Mode { get; set; }Property Value
| Type | Description | 
|---|---|
| FillMode | 
Implements
Opacity
The opacity of the fill.
Declaration
public float Opacity { get; set; }Property Value
| Type | Description | 
|---|---|
| Single | 
Implements
Texture
The texture to fill the shape with.
Declaration
public Texture2D Texture { get; set; }Property Value
| Type | Description | 
|---|---|
| Texture2D |