Struct SVGParser.SceneInfo
A structure containing the SVG scene data.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: Unity.VectorGraphics
Syntax
public struct SceneInfo
Properties
NodeOpacity
A dictionary containing the opacity of the scene nodes.
Declaration
public Dictionary<SceneNode, float> NodeOpacity { get; }
Property Value
Type | Description |
---|---|
Dictionary<SceneNode, System.Single> |
Scene
The vector scene.
Declaration
public Scene Scene { get; }
Property Value
Type | Description |
---|---|
Scene |