Struct SVGParser.SceneInfo | Package Manager UI website
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    Struct SVGParser.SceneInfo

    A structure containing the SVG scene data.

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: Unity.VectorGraphics
    Syntax
    public struct SceneInfo

    Properties

    NodeOpacity

    A dictionary containing the opacity of the scene nodes.

    Declaration
    public Dictionary<SceneNode, float> NodeOpacity { get; }
    Property Value
    Type Description
    Dictionary<SceneNode, System.Single>

    Scene

    The vector scene.

    Declaration
    public Scene Scene { get; }
    Property Value
    Type Description
    Scene
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