Class Scene
A scene contains the whole node hierarchy.
Inheritance
System.Object
Scene
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.VectorGraphics
Syntax
public class Scene
Properties
Root
The root of the node hierarchy.
Declaration
public SceneNode Root { get; set; }
Property Value
Type | Description |
---|---|
SceneNode |