Class FocusScopeNode
Inherited Members
Namespace: Unity.UIWidgets.widgets
Syntax
public class FocusScopeNode : DiagnosticableTree
Properties
isFirstFocus
Declaration
public bool isFirstFocus { get; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
autofocus(FocusNode)
Declaration
public void autofocus(FocusNode node)
Parameters
Type | Name | Description |
---|---|---|
FocusNode | node |
debugDescribeChildren()
Declaration
public override List<DiagnosticsNode> debugDescribeChildren()
Returns
Type | Description |
---|---|
List<DiagnosticsNode> |
Overrides
debugFillProperties(DiagnosticPropertiesBuilder)
Declaration
public override void debugFillProperties(DiagnosticPropertiesBuilder properties)
Parameters
Type | Name | Description |
---|---|---|
DiagnosticPropertiesBuilder | properties |
Overrides
detach()
Declaration
public void detach()
reparentIfNeeded(FocusNode)
Declaration
public void reparentIfNeeded(FocusNode node)
Parameters
Type | Name | Description |
---|---|---|
FocusNode | node |
reparentScopeIfNeeded(FocusScopeNode)
Declaration
public void reparentScopeIfNeeded(FocusScopeNode child)
Parameters
Type | Name | Description |
---|---|---|
FocusScopeNode | child |
requestFocus(FocusNode)
Declaration
public void requestFocus(FocusNode node)
Parameters
Type | Name | Description |
---|---|---|
FocusNode | node |
setFirstFocus(FocusScopeNode)
Declaration
public void setFirstFocus(FocusScopeNode child)
Parameters
Type | Name | Description |
---|---|---|
FocusScopeNode | child |