Class FocusNode
Inherited Members
Namespace: Unity.UIWidgets.widgets
Syntax
public class FocusNode : ChangeNotifier, Listenable
Properties
hasFocus
Declaration
public bool hasFocus { get; }
Property Value
| Type | Description |
|---|---|
| Boolean |
Methods
consumeKeyboardToken()
Declaration
public bool consumeKeyboardToken()
Returns
| Type | Description |
|---|---|
| Boolean |
dispose()
Declaration
public override void dispose()
Overrides
ToString()
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String |
Overrides
unfocus()
Declaration
public void unfocus()