Class MouseEnterWindowEvent
Event sent when the mouse pointer enters a window. The event is cancellable, it does not trickle down, and it does not bubble up.
Inheritance
MouseEnterWindowEvent
Inherited Members
Namespace: UnityEngine.UIElements
Syntax
public class MouseEnterWindowEvent : MouseEventBase<MouseEnterWindowEvent>, IMouseEvent, IMouseEventInternal
Constructors
MouseEnterWindowEvent()
Constructor. Avoid creating new event instances. Instead, use GetPooled() to get an instance from a pool of reusable event instances.
Declaration
public MouseEnterWindowEvent()
Methods
Init()
Resets the event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.MouseEventBase<UnityEngine.UIElements.MouseEnterWindowEvent>.Init()
PostDispatch(IPanel)
Declaration
protected override void PostDispatch(IPanel panel)
Parameters
Type | Name | Description |
---|---|---|
IPanel | panel |
Overrides
UnityEngine.UIElements.MouseEventBase<UnityEngine.UIElements.MouseEnterWindowEvent>.PostDispatch(UnityEngine.UIElements.IPanel)