Class MouseEnterEvent
Event sent when the mouse pointer enters an element or one of its descendent elements. The event is cancellable, it does not trickle down, and it does not bubble up.
Inheritance
MouseEnterEvent
Inherited Members
Namespace: UnityEngine.UIElements
Syntax
public class MouseEnterEvent : MouseEventBase<MouseEnterEvent>, IMouseEvent, IMouseEventInternal
Constructors
MouseEnterEvent()
Constructor. Avoid creating new event instances. Instead, use GetPooled() to get an instance from a pool of reusable event instances.
Declaration
public MouseEnterEvent()
Methods
Init()
Resets the event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.MouseEventBase<UnityEngine.UIElements.MouseEnterEvent>.Init()