Class FocusInEvent
Event sent immediately before an element gains focus. This event trickles down and bubbles up. This event cannot be cancelled.
Inherited Members
Namespace: UnityEngine.UIElements
Syntax
public class FocusInEvent : FocusEventBase<FocusInEvent>, IFocusEvent
Constructors
FocusInEvent()
Constructor.
Declaration
public FocusInEvent()
Methods
Init()
Resets the event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.FocusEventBase<UnityEngine.UIElements.FocusInEvent>.Init()