Struct BaselibNetworkInterface
Default NetworkInterface implementation based on Unity's internal Baselib UDP sockets this is ensure to work on all platforms except for Unity's WebGL.
Inherited Members
Namespace: Unity.Networking.Transport
Syntax
[BurstCompile]
public struct BaselibNetworkInterface : INetworkInterface, IDisposable
Fields
DefaultParameters
Default Parameters for BaselibNetworkInterface
Declaration
public static BaselibNetworkParameter DefaultParameters
Field Value
Type | Description |
---|---|
BaselibNetworkParameter |
Properties
IsCreated
Gets if the interface has been created.
Declaration
public readonly bool IsCreated { get; }
Property Value
Type | Description |
---|---|
Boolean |
LocalEndPoint
Returns the local endpoint the BaselibNetworkInterface is bound to.
Declaration
public readonly NetworkInterfaceEndPoint LocalEndPoint { get; }
Property Value
Type | Description |
---|---|
NetworkInterfaceEndPoint | NetworkInterfaceEndPoint |
Implements
Methods
Bind(NetworkInterfaceEndPoint)
Binds the medium to a specific endpoint.
Declaration
public int Bind(NetworkInterfaceEndPoint endpoint)
Parameters
Type | Name | Description |
---|---|---|
NetworkInterfaceEndPoint | endpoint | A valid NetworkInterfaceEndPoint. |
Returns
Type | Description |
---|---|
Int32 | Returns 0 on success. |
Implements
CreateInterfaceEndPoint(NetworkEndPoint, out NetworkInterfaceEndPoint)
Converts a generic NetworkEndPoint to its NetworkInterfaceEndPoint version for the BaselibNetworkInterface.
Declaration
public int CreateInterfaceEndPoint(NetworkEndPoint address, out NetworkInterfaceEndPoint endpoint)
Parameters
Type | Name | Description |
---|---|---|
NetworkEndPoint | address | The NetworkEndPoint endpoint to convert. |
NetworkInterfaceEndPoint | endpoint |
Returns
Type | Description |
---|---|
Int32 | returns 0 on success and sets the converted endpoint value |
Implements
CreateSendInterface()
Creates the send interface
Declaration
public NetworkSendInterface CreateSendInterface()
Returns
Type | Description |
---|---|
NetworkSendInterface | The network send interface |
Implements
Dispose()
Disposes this instance
Declaration
public void Dispose()
Implements
GetGenericEndPoint(NetworkInterfaceEndPoint)
Converts a NetworkInterfaceEndPoint to its generic NetworkEndPoint version.
Declaration
public NetworkEndPoint GetGenericEndPoint(NetworkInterfaceEndPoint endpoint)
Parameters
Type | Name | Description |
---|---|---|
NetworkInterfaceEndPoint | endpoint | The NetworkInterfaceEndPoint endpoint to convert. |
Returns
Type | Description |
---|---|
NetworkEndPoint | Returns the converted endpoint value. |
Implements
Initialize(NetworkSettings)
Initializes a instance of the BaselibNetworkInterface struct.
Declaration
public int Initialize(NetworkSettings settings)
Parameters
Type | Name | Description |
---|---|---|
NetworkSettings | settings |
Returns
Type | Description |
---|---|
Int32 | Returns 0 on succees. |
Implements
Listen()
Listens on the socket, currently this Interface doesn't support listening as its UDP based.
Declaration
public int Listen()
Returns
Type | Description |
---|---|
Int32 | Returns 0 |
Implements
ScheduleReceive(NetworkPacketReceiver, JobHandle)
Schedule a ReceiveJob. This is used to read data from your supported medium and pass it to the AppendData function supplied by NetworkDriver
Declaration
public JobHandle ScheduleReceive(NetworkPacketReceiver receiver, JobHandle dep)
Parameters
Type | Name | Description |
---|---|---|
NetworkPacketReceiver | receiver | A NetworkDriver used to parse the data received. |
JobHandle | dep | A JobHandle to any dependency we might have. |
Returns
Type | Description |
---|---|
JobHandle | A JobHandle to our newly created ScheduleReceive Job. |
Implements
ScheduleSend(NativeQueue<QueuedSendMessage>, JobHandle)
Schedule a SendJob. This is used to flush send queues to your supported medium
Declaration
public JobHandle ScheduleSend(NativeQueue<QueuedSendMessage> sendQueue, JobHandle dep)
Parameters
Type | Name | Description |
---|---|---|
NativeQueue<QueuedSendMessage> | sendQueue | The send queue which can be used to emulate parallel send. |
JobHandle | dep | A JobHandle to any dependency we might have. |
Returns
Type | Description |
---|---|
JobHandle | A JobHandle to our newly created ScheduleSend Job. |