Class ShaderConversion
Conversion system for custom shaders
Inherited Members
GameObjectConversionSystem.ForkSettings(System.Byte)
GameObjectConversionSystem.ShouldRunConversionSystem()
GameObjectConversionSystem.GetBuildConfigurationComponent<T>()
GameObjectConversionSystem.TryGetBuildConfigurationComponent<T>(T)
GameObjectConversionSystem.ShouldRunConversionSystem(System.Type)
GameObjectConversionSystem.BuildHasType(System.Type)
GameObjectConversionSystem.BuildHasType(System.Type[])
GameObjectConversionSystem.OnCreateForCompiler()
GameObjectConversionSystem.IsBuildingForEditor
GameObjectConversionSystem.BuildConfigurationGUID
Unity.Entities.ComponentSystem.OnCreateForCompiler()
Namespace: Unity.TinyConversion
Syntax
public class ShaderConversion : GameObjectConversionSystem
Methods
InitShaderCompiler()
Declaration
protected void InitShaderCompiler()
OnUpdate()
Declaration
protected override void OnUpdate()
Overrides
ShutdownShaderCompiler()
Declaration
protected void ShutdownShaderCompiler()