Method HasPrimaryEntity
HasPrimaryEntity(UnityEngine.Object)
Returns true if the uobject is included in the set of converted objects.
 
Declaration
public bool HasPrimaryEntity(UnityEngine.Object uobject)
 
Parameters
| Type | 
Name | 
Description | 
| UnityEngine.Object | 
uobject | 
 | 
Returns
HasPrimaryEntity(UnityEngine.Component)
Returns true if the GameObject owning component is included in the set of converted objects.
 
Declaration
public bool HasPrimaryEntity(UnityEngine.Component component)
 
Parameters
| Type | 
Name | 
Description | 
| UnityEngine.Component | 
component | 
 | 
Returns