Method HasPrimaryEntity
HasPrimaryEntity(UnityEngine.Object)
Returns true if the uobject
is included in the set of converted objects.
Declaration
public bool HasPrimaryEntity(UnityEngine.Object uobject)
Parameters
Type |
Name |
Description |
UnityEngine.Object |
uobject |
|
Returns
HasPrimaryEntity(UnityEngine.Component)
Returns true if the GameObject owning component
is included in the set of converted objects.
Declaration
public bool HasPrimaryEntity(UnityEngine.Component component)
Parameters
Type |
Name |
Description |
UnityEngine.Component |
component |
|
Returns